Mono has some history with the order to which Lord Emon and Wander belong. She and Wander have a close relationship. She was sacrificed because she "had a cursed fate," a concept that is revisited in the game Ico.
For the rest of the game, Mono's body lies in state on the altar in the Shrine of Worship. For each colossus that Wander fells, one white bird appears next to her body, and her health visibly increases.
After the Resurrection Edit
Though Dormin's possession of Wander does not prevent Emon from escaping from the Forbidden Land, the bargain is upheld and Mono is returned to life. The first thing she sees upon awakening is Agro, limping into the Shrine. She and Agro walk through the shrine until they hear a child crying, who is found to be horned and lying in the middle of a dried pool. Mono takes the infant and follows Agro to the summit of the Shrine, where they find a secret garden where life is flourishing.
Mono's role throughout the game is similar to that of the damsel in distress. The key difference however is that rather than waiting to be saved by the main protagonist, she is deceased and actually tries to stop Wander after every Colossus' death. The mere chance of her resurrection is what drives the protagonist throughout the story.
- ↑ Wander: She was sacrificed for she has a cursed fate. Please, I need you to bring back her soul...
- ↑ http://www.wired.com/science/discoveries/news/2006/03/70286